Every once in awhile you play a wargame and it turns out so cool that you’re wishing you had recorded it. Well, this time I did! Pub Battles: Antietam
I mention some upcoming buildings rules. I make them sound much more official than they are. Take them with a grain of salt. That being said, they do work really well. In summary
1. Infantry suffers a -1 when attacking into buildings.
2. Cavalry cannot attack into buildings.
3. Bombardment suffers no penalty when firing into buildings (howitzers).
4. Spent units in buildings cannot recover.
These building rules make a lot more sense than the current version in my opinion. Thanks for sharing!
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Thanks, man! I was leery of sharing them since they haven’t been fully tested and aren’t official yet. Nothing kills a game like having multiple versions of the rules floating around. At the same time, I didn’t want somebody to think I wasn’t doing the rules right. Please give me some feedback if you get a chance to try them out! I am a playtester, and your opinion matters.
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