This time, by watching the casualties placed in the upper right map corner, you can watch the losses mount as the battle progresses. Both armies break if they lose seven infantry blocks. I keep the infantry losses on the map, and the cavalry and artillery losses off the map. They grow out from that line. The tension mounts because you want to unpack bags and begin recovering spent units, but unpacked bags become victory objectives, but spent units can be more easily eliminated, contributing to your army’s breaking point.
Hey, nobody said it was going to be easy…
What do you think about the cut of the map ? Large enough ? I ask you because we don’t see the “Austerlitz” village.
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I wouldn’t want a bigger foot print on my game table.
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Obviously you’re table is as large as mine ! But historically, enough place to draw you lines of battle ?
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I believe so.
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