
After I cam back to pick up the game, I thought I might go ahead and see what might have happened if the colonials hung on and didn’t abandon the field before dark. What if they tried to hold on instead on turn 6. Turns 6, 7, and 8 are a long time to hang on when there is almost no room left to retreat. The edge they have, and the only edge that could make this workable, is they can unpack their baggage train right behind the line, whereas the English have their baggage unpacked a couple miles away across the Brandywine.

With the new 3.0 scenario, Washington is given Maxwell’s brigade as elite troops. One must note that light troops were the elite troops of the Napoleonic era. They were trained in marksmanship, whereas the rank and file were just drilled on reloading. Actually having troops practice with live fire was very expensive. Maxwell’s light troops were self-trained marksmen of the frontier.

Here among the glorious dead you can see the Hobbits of the Shire under Bilbo Baggins (actually commanded by a Took) fell in a distant land.

This is a good example of chit draw affecting the battle. Abercromby’s troops were not able to attack before Maxwell and Strand could draw fresh men and equipment from their Baggage Train and recover. With only one turn left, there is no way Howe can reach the American bags. He needs to inflict 50% losses or he fails.


This was really close and not decided until the last combat of the last turn.
